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Apr02

Tony D’s Rejected Comedy Samples: RoboCop Paperwork

by tonyd on April 2, 2011 at 12:01 am

Hey Bros!

Wow, did I find something interesting in my files. Apparently, I wrote an entire Robocop script for the comic book. I had totally forgotten about it. Plus it’s funny. Enjoy!

Frank Miller’s Robocop in “Paperwork”
written by Tony DiGerolamo
Copyright 2004

PAGE 1

PANEL 1: SPLASH PAGE: EXT. STREETS OF OLD DETROIT-LATE DAY

ROBOCOP (AKA: MURPHY) is getting out of his cruiser with his gun already drawn. He is positioned in between the open door and the body of the car. From OFF PANEL the car is being torn to pieces by a barrage of bullets. One of the tires gets hit.

SFX: Blam-blam-blam! Ping! Ratta-tat-tat! Pop! Ssssss…

MURPHY
You have attacked a police officer in violation
of city statute one-one-seven-two-zero. Cease
firing, place your weapons on safety and
surrender them to the nearest authorized law
enforcement officer. You have ten seconds to—

PAGE 2

PANEL 1: ANGLE ON ROBOCOP AND CAR

The cruiser explodes, hurling Murphy into the side of the nearest building. He drops his gun.

SFX: Ka-boom!

PANEL 2: ANGLE ON GANG MEMBERS

They come out of a boarded up factory building catty-corner from Robocop. There are SIX YOUNG GANG MEMBERS heavily armed with state-of-the-art machine guns. They have gang colors of a monkey holding a wrench. The lead gang member, PRIMO, yells at the dazed cyborg.

Rusty machinery litters the area around the building. In the middle of that is a large tank whose fading letters still say, “KEROSENE”. There is a faded flame logo on either side of the word.

PRIMO
How you like that, Robocop?! That’s what
you get for killin’ my brother!

PANEL 3: GROUP SHOT: GANG AND MURPHY

Robocop opens his hand. His gun is several feet away. The gang reloads and prepares to shoot him again.

SFX: Shink! Click! Click!

PRIMO
Eye for an eye! Whatchu say to that?!

MURPHY
Magnetic…palm…activated…

PANEL 4: ANGLE ON ROBOCOP’S HAND

The pistol, drawn by Robocop’s magnetic palm, flies right into his hand.

SFX: Clang!

PANEL 5: ANGLE ON PRIMO AND GANG

Primo realizes the gang is standing right next to the kerosene tank.

PRIMO
Oh, shit!

PAGE 3

PANEL 1: ANGLE ON MURPHY

He fires.

MURPHY
Eye for an eye.

SFX: Blam-blam-blam!

PANEL 2: ANGLE ON GANG

The tank explodes, sending the gang members flying.

SFX: Ka-boom!

PANEL 3: ANGLE ON MURPHY

He puts his pistol back inside his hip holster. Flaming debris and gang member body parts rain down around him.

MURPHY
Situation neutralized. Area secure.

PANEL 4: ANGLE ON MURPHY

He begins to walk back to headquarters.

ROBOCOP SFX: Whrr, Shunk! Whrr, Shunk! Whrr, Shunk!

MURPHY
Returning to headquarters.

PAGE 4

PANEL 1: EXT. NEW DETROIT POLICE STATION-EVENING

A bus pulls up to the bus stop near the police station.

NARRATION
One bus ride later…

PANEL 2: INT. FRONT OF BUS-EVENING

Murphy uses his bus pass with a magnetic stripe to pay for his ride.

BUS PASS SWIPER: Swipe!

BUS DRIVER
See Murphy? Didn’t I tell ya a bus pass was
a deal with all the cop cars you blow up?

MURPHY
Affirmative. This pass paid for itself in only
three-point-five police cruisers. Thank you
for the ride.

BUS DRIVER
Hey, no problem. Believe me, it’s a pleasure
to have you aboard…

PANEL 3: WIDE SHOT OF THE BUS WITH DRIVER AND ROBOCOP

The bus driver glances back to the BUS PASSENGERS. They are all good citizens of New Detroit on their way home from work, except for TWO YOUNG PUNKS. They are busy washing the graffiti off the inside of the bus. The punks look annoyed, but the passengers look happy.

BUS DRIVER
Keeps these kids in line. Know what I mean?

MURPHY
Yes. Their community service has been registered.
Further attempts to vandalize city property will be
prosecuted to the full extent of the law.

PANEL 4: ANGLE ON ROBOCOP

He walks toward the front door as the bus pulls away.

ROBOCOP SFX: Whrr, Shunk! Whrr, Shunk! Whrr, Shunk!

BUS SFX: Vrooom…

PAGE 5

PANEL 1: INT. POLICE STATION-EVENING

Robocop enters the station. The DESK SERGEANT looks frustrated. He knows Murphy has wrecked another cruiser. The Desk Sergeant is a crusty old cop with a mustache and gray hair.

MURPHY
Desk sergeant, please requisition another squad
car for—

DESK SERGEANT
Dammit Murphy! I know who its for! Only one
person in this precinct goes through cruisers like
pairs of underwear!

PANEL 2: TWO SHOT: MURPHY AND DESK SERGEANT

MURPHY
Please estimate time period for delivery of
replacement cruiser.

DESK SERGEANT
It’s Friday, Murphy! They won’t even begin
processing the request until Monday.

MURPHY
Resuming patrol on foot.

DESK SERGEANT
Oh, no!

PANEL 3: TWO SHOT: MURPHY AND DESK SERGEANT

The Desk Sergeant points back to the offices where the officers keep their desks.

DESK SERGEANT
Every time you go on patrol half the city gets
blown up! You get back there and do the
paperwork!

MURPHY
But this unit—

DESK SERGEANT
This unit isn’t giving up his weekend! Now
get back there and get started!

PANEL 4: INT. POLICE OFFICE-EVENING

Murphy heads for his desk. Some of the other officers, unused to seeing Murphy in this room, take notice. LT. FRANKS, a heavy-set, plainclothes detective, notices Murphy. He’s standing next to SGT. GRADY, a young-looking uniformed officer.

ROBOCOP SFX: Whrr, Shunk! Whrr, Shunk! Whrr, Shunk!

LT. FRANKS
(to Grady)
What’s Murphy doing in here?

SGT. GRADY
Desk sergeant chewed him out. He’s on
the desk until Monday.

PANEL 5: TWO SHOT: GRADY AND FRANKS

They look disappointed.

LT. FRANKS
Big deal. It’s not like he ever has plans for
the weekend. I’m gonna miss my kid’s
baseball game.

SGT. GRADY
Yeah and I had a hot date. I wish I was a cyborg.
He’ll probably burn through his paperwork in
a few hours.

PANEL 6: SAME SHOT

The both realize Murphy could do their work. They both get the idea and smile slyly at each other.

PAGE 6

PANEL 1: THREE SHOT: MURPHY, FRANKS AND GRADY

Murphy is sitting at his desk. There is already a pile of papers on it. Franks and Grady approach.

LT. FRANKS
(friendly)
Heeeey, Murphy.

SGT. GRADY
(friendly)
What do ya say, Murph’?

MURPHY
Greetings Lt. Franks. Sgt. Grady. How
may I be of service to you?

PANEL 2: GROUP SHOT FAVORING FRANKS AND GRADY

SGT. GRADY
That’s funny, Murph’. You could be of
service to us. Y’see, uh, Franks here can’t
finish his report. He’s uh, in need of, uh,
maintenance.

LT. FRANKS
Yeah, maintenance. You know how it is.

MURPHY
Of course. My maintenance cycle runs every
forty-eight hours. Although I must ingest
sustenance every seven-point-five hours.

PANEL 3: GROUP SHOT FAVORING ROBOCOP

Franks and Grady leave their paperwork on his desk. Franks grabs his coat and prepares to leave.

MURPHY
Waste removal cycles occur every—

LT. FRANKS
Yeah, so you understand why we need you
to do our paperwork while we have maintenance.

SGT. GRADY
Yeah-yeah, lots of maintenance.

PANEL 4: REVERSE ANGLE: OVER THE SHOULDER FROM ROBOCOP LOOKING AT FRANKS AND GRADY

The two officers are about to leave. Sgt. Grady grabs the handle of the door to shut it behind him.

MURPHY
But wait, this unit is unaccustomed to
processing your paperwork and—

LT. FRANKS
Have a good weekend, Murphy!

SGT. GRADY
If you run into any problems, just ask one of
the other guys. See you Monday!

PANEL 5: ANGLE ON ROBOCOP

He is sitting at his desk with mounds of paperwork. For the first time, he looks a little helpless. In the background, THREE UNIFORMED POLICE OFFICERS have just witnessed Franks and Grady’s little scam.

MURPHY
But—

DOOR SFX (OFF PANEL): Slam!

POLICE OFFICER #1
(to other officers)
Hey! Murphy’s doing everyone’s paperwork!

PAGE 7

PANEL 1: ANGLE ON MURPHY’S DESK

Several uniformed officers walks past Murphy’s desk leaving their paperwork behind and heading out for the weekend.

POLICE OFFICER #1
Thanks, Murph’!

POLICE OFFICER #2
Appreciate it, Murph’!

POLICE OFFICER #3
Have a good weekend, Muph’!

MURPHY
Wait. Stop. Halt. This unit’s primary
designation is not documentation.

PANEL 2: ANGLE ON MURPHY

The door slams. The office is now complete empty except for Murphy. The piles of paper on his desk are now huge.

DOOR SFX: Slam!

MURPHY
Officer in need of assistance.

PANEL 3: ANGLE ON MURPHY

He swivels his chair towards his computer and activates his jack.

MURPHY
Begin processing.

PANEL 4: ANGLE ON MURPHY

Murphy plugs in with his jack. The computer screen reads “Processing”.

MURPHY
Processing.

PANEL 5: ANGLE ON COMPUTER SCREEN

The screen reads, “System Overload. Network Crashed. Rebooting.”

PAGE 8

PANEL 1: TWO SHOT: MURPHY AND DESK SERGEANT

The desk sergeant pokes his head into the office. He has his jacket on and is finishing putting on his scarf.

DESK SERGEANT
G’night, Murph’.

MURPHY
Network crashed. Computers inoperable.

DESK SERGEANT
Then you’ll have to do the work manually.
There’s still some old typewriters in the
basement. G’night.

PANEL 2: ANGLE ON MURPHY

He is on his own. The desk sergeant shuts the door on the way out.

DOOR SFX: Slam!

MURPHY
Officer in need of assistance.

PANEL 3: PROFILE OF STAIRCASE

Murphy goes into the basement.

ROBOCOP SFX: Whrr, Shunk! Whrr, Shunk! Whrr, Shunk!

PANEL 4: SAME SHOT

Murphy comes out of the basement holding a dusty typewriter.

ROBOCOP SFX: Whrr, Shunk! Whrr, Shunk! Whrr, Shunk!

PANEL 5: ANGLE ON MURPHY

He’s back at his desk, rolling a piece of paper into the typewriter.

SFX: Roll, roll, roll…

PAGE 9

PANEL 1: ANGLE ON MURPHY

He begins typing furiously. The top of the typewriter carriage comes to its end.

SFX: Clackety-clackety-clackety! Ping!

PANEL 2: ANGLE ON MURPHY

Murphy slaps the carriage back, but he’s too strong. It comes right off the typewriter and goes sailing through the nearest wall.

SFX: Smack! Crash!

PANEL 3: ANGLE ON MURPHY

He is unmoving, trying to process this information.

MURPHY
Officer in need of assistance.

PANEL 4: ANGLE ON MURPHY

His head turns and he notices a cup with a pile of pens sticking out of it.

ROBOCOP SFX: Whrrrrrr.

PANEL 5: ANGLE ON MURPHY’S HAND

He grabs one of the pens.

PANEL 6: ANGLE ON MURPHY

He attempts to do the reports by hand.

SFX: Skitch-skitch-skitch.

PAGE 10

PANEL 1: SAME SHOT

The pen snaps in Murphy’s hand.

SFX: Snap!

PANEL 2: SAME SHOT

The pen leaks all over the report.

MURPHY
Officer in need of assistance.

PANEL 3: ANGLE ON MURPHY

He sits up. He has an idea.

MURPHY
!

PANEL 4: TWO SHOT: MURPHY AND ED-209

He passes the buck to the ED-209 just like Franks and Grady did to him. Murphy is holding the pile of paperwork.

MURPHY
…so you understand why this unit needs you
to do this paperwork while undergoing
scheduled maintenance.

ED-209
This unit is unaccustomed to processing paperwork.

PANEL 5: ANGLE ON ED-209

Murphy has left the pile of paperwork on the ground in front of Ed.

MURPHY
Thanks, Ed. Have a nice weekend.

ED-209
But—

DOOR SFX: Slam!

PANEL 6: ANGLE ON ED-209

ED-209
Officer in need of assistance.

└ Tags: comedy, comic book, funny, humor, paperwork, Robocop, sample, script, Super Frat, SuperFrat, Tony D's Rejected Comedy Samples, Tony DiGerolamo, writing
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Apr01

Level Up: Fallout New Vegas

by tonyd on April 1, 2011 at 12:01 am

Hey, bros!  It’s been a while since we did a video game review, but I had to mention my favorite new thing ever, Fallout New Vegas.  I know, I know, I gushed on and on about Fallout 3.  Did the makers at Bethesda and Obsidian Entertainment make it better?  Hell ya.

Fallout New Vegas is set in the post-apocalyptic world of the United States in the year 2281, four years after the previous game.  The setting is a piece of art all on its own.  Picture an alternate retro-future where there were atomic cars, robots and computers, but a culture of the 1950’s.  The US was sort of a hyper power and went to war with China.  The resulting nukes create the wasteland and its many years after.

Roaming the waste again are mutant monsters, radioactive ghouls (some friendly, some not), mutants, gangs, political groups, military groups and many, many factions.  This sequel adds a kind of Wild West feel.  Water is an important resource in the game.

I played it on Xbox and the controls are basically the same.  Combat relies on a system where you can target an opponent’s weak points.  But quite frankly, the special mode isn’t needed.  The game is pretty intuitive.  Just shoot an opponent in the legs (especially if he’s unarmored there) and keep backing up.  Once you’ve crippled the leg, you’re pretty much set.  Also, the sniper rifle works great.  You can pick off targets from far away or at least soften them up.

The map is bigger in this one and the plot more complex.  The role-playing portion allows for several different outcomes.  Not just good and bad like the last one.  If you are liked by a “good” group, you will probably be hated by their enemy.  (Especially if you wipe out one of their important locations.)  Enemies can also return, which is both good and bad.  In the previous game, I had nearly cleared the map and when I ran out of bullets and money, I found it hard to restock.  Here, it’s not a problem.  The world is incredible immersive.

The downside?  Well, there are a lot of bugs.  I got stuck in a casino mission and had to go online to the wiki to get around my problem.  Another problem with the game is that if you make a mistake and shoot the wrong target, the whole town can turn against you.  Fortunately, I had a save point when it happened to me, but still, it’s something the makers should address.  Maybe there should be a “reset” mode on all the characters so you can start your conversation over or a “surrender” option that would allow you to stop fighting.

I did like the missions.  They were complex and interesting.  I guess if I had to nitpick, I’d say I really wish the game would allow you to drive around like Grand Theft Auto or Red Dead Revolver.  That might take too much code, but it would sure be cool.  They do have a fast travel mode that makes things quick.  Still, I wouldn’t mind running over some mutants.

I’d say, despite some problems, Fallout New Vegas has me hooked.  I’m playing the good guy the first time around, but I look forward to returning and trying the missions again as a badass!  I give Fallout New Vegas 8.5 keggers out of 10.  Totally worth picking up, bros.

└ Tags: Fallout, Fallout New Vegas, Level Up, New Vegas, review, Super Frat, Tony DiGerolamo, video game, video games, Xbox
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Mar30

Twitter in Focus: Jim Norton

by tonyd on March 30, 2011 at 12:01 am

Hey bros!

Welcome to Twitter in Focus where media comes to die.  Today we take a look at the tweets of Jim Norton, one of the funnest guys in the comedy biz.  Let’s see if his tweets are just as twisted.

March 28th:  “IRVINE Improv this Thurs-Sat. And only 44 open tickets for Antisocial Network on April 30 at Foxwoods.”

Antisocial Network.  That’s a good name for a tour with Norton.  Funny.  It probably would be an awesome website that no one would go to.

March 28th:  “Doing podcast w @robertkelly on MMAfighting.com with @arielhelwani right NOW!”

MMA fighting?  No offense, but I gotta bet against you, Jim.

March 28th:  “212 254-0193 to talk to Bob and I on MMAfighting.com podcast”

Ah, effective use of social media.

March 28th:  “DICE Just did interview for Ent.Tonight with @chrisjacobs70 , gonna air @ 7pm tonite and tomorrownite WATCH IT ;) xoxo”

Dice needs a movie role.  I remember that episode of MASH he was on.  He was good.

March 28th:  “@jackdoff69 We don’t bill ourselves as ‘fighters’ you blithering idiot. Stick to jacking off to photos of other men.”

Ow!  Now there’s a smackdown!

March 28th:  “@arielhelwani had a great time on your podcast. You’re much better looking than I expected.”

And follow through with the backhanded compliment.

21 hours ago:  “My show is on the Boneyard right NOW!”

Cool.  Need a link though.  Or is that on TV?

20 hours ago:  ““@HeymanHustle: 1 of @ArielHelwani‘s best shows EVER! Guests @JimNorton and @RobertKelly … and their passion for MMA! http://t.co/tG8pJsW””

Ah, there it is.

12 hours ago:  ““@iSultan: I was in a comedy show @NYCcomedycellar with @ChrisRock @AzizAnsari @JimNorton @ARDIEFUQUA @Tompapa Hilarious night!””

Damn, that’s a line up!  You should get on Aziz’s show, Parks and Recreation.  I could see you doing a guest spot.  Maybe a crazy woodsman.

11 hours:  ”@JimNorton may I have a birthday retweet sir?”

It’s like Howard Stern’s one question and one question only.  Howard?

9 hours ago:  ““@JonathanAmes: Cool, I’m about to reach 15,000 followers! See the rest of my stats at Twitter Counter: http://t.co/7jKeKYR””

Yeah, I miss his show, Bored to Death.  The cable company found out I had free HBO.

5 hours ago:  “Just a couple of gangstas in the hizz-ouuse http://t.co/5v7NWQp”

I see buddy movie!

4 hours ago:  “Snoop and that hot new rapper, Down S. Indrome. http://t.co/ep5MX7m”

Nice!

4 hours ago:  ““@Captnhappy: @JimNorton bad ass pic man, whats your favorite pic you have?” SABBATH http://t.co/PQ4ZAXx”

That looks like Curly meeting his four grandpas.

3 hours ago:  ““@OandAfanInAZ: what picture don’t you have, that you really want to get?” Me being blown by Scarlett Johansson while high-fiving DeNiro.”

Ha!  Funny.  Plus I get to post a picture of Scarlett.

Okay, let’s rate Jim’s Tweets.  I thought he had a solid balance of plugs, responses and new material.  I give his Style a 7, for Mustness, definitely a 10 and Insanity, 9.  That’s a solid 8.6 overall.  Totally worth following.  Plus, there’s always a chance he’ll rip you a new one in front of thousands of twitter followers.  And if you have a suggestion for Twitter in Focus email here.

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Mar28

Frat Boy At the Movies: Paul

by tonyd on March 28, 2011 at 12:01 am

Paul is to alien movies as Hot Fuzz was to police movies.  Simon Pegg and Nick Frost, who wrote and star in the movie, jam every possible reference to “alien comes to Earth” movies you can think of.

It’s good, funny, but pretty predictable.  Frost and Pegg do their best to mix it up and one twist with the agents who are chasing them is pretty good.  Still, one of the conventions of the movie that explains why it’s so derivative is, well, a bit derivative.  To be fair, a lot of this ground was already covered by Roger on American Dad.

Paul is an alien that crash landed on Earth, ended up trapped in Roswell for 60 years and now has finally escaped.  There’s a scene where it is explained that Paul influenced American culture to pave the way for his people to come to Earth, but in light of the rest of the movie, that kind of doesn’t make sense.  Maybe there’s a scene missing.

Still, the movie is a lot of funny.  Funny performances from Pegg, Frost, Kristin Wiig, Jason Bateman, Bill Hader, Jeffrey Tambor, Jane Lynch and Joe Lo Truglio from the State, who finally gets a decent supporting role.  (Go Joe.)  Seth Rogen as the voice of the alien isn’t bad, but he’s almost too famous for the role.

Paul as a character facilitates the changes in the other characters, but in the context that he was an alien that crashlanded on Earth, he falls short.  You never get a really clear picture of who Paul is, other than he’s rude, funny and likes to have fun.

I like this movie, but it still felt like it fell short somehow.  Can’t quite put my finger on it.  Maybe it’s because Pegg and Frost have such good chemistry and are so natural on screen, that I could’ve watched a movie about two friends traveling in the states.  The best moments are really when the movie is slamming religion and that probably would’ve worked without the alien to a great degree.  The addition of the alien seems almost like too much.  It’s definitely a great rental if you miss it in the movies and not a bad night out.   I suspect the DVD will be chock full of extras.

I give Paul 7 out of 10 keggers.

└ Tags: Bill Hader, cinema, critic, film, Frat Boy at the Movies, Jane Lynch, Jason Bateman, Jeffrey Tambor, Joe Lo Truglio, Kristin Wiig, movie, Nick Frost, Paul, rating, review, Seth Rogen, Simon Pegg, Super Frat, Tony DiGerolamo
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